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Stack O Bot - Unreal Engine 5
Songyang Huang (Theo)
Level Designer, Game Designer, Narrative Designer
I am a level designer with a passion for great levels. My goal is to convey the fun and emotion of the game to the players. At the same time, the guidance and flow beats of the players are also the most important part of my design.



Design Practice
Improving my level design through constant daily practice



College Project
Being the core level designer on the team all the way through the college's design assignments



Game Jam
Hone my skills through Game Jam events and learn teamwork skills through such experiences

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